ClaudeBot Local Lab build
Offline 95.58.250.204:28055 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ClaudeBot Local Lab build rank against other Rust servers?
The last seven days of player hours place ClaudeBot Local Lab build at #16,009, within the top 71% of all ranked servers.
How busy is ClaudeBot Local Lab build?
We have no live count for ClaudeBot Local Lab build right now. It was last seen 24 days 13 hours ago.
Lists and tags
What do the server tags on ClaudeBot Local Lab build mean?
These are the tags ClaudeBot Local Lab build publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ClaudeBot Local Lab build?
On Rust Population, ClaudeBot Local Lab build is filed under these lists: Build and creative servers and Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ClaudeBot Local Lab build?
Too few wipes are on record for ClaudeBot Local Lab build to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 13 hours ago.
Settings
Which map does ClaudeBot Local Lab build run?
ClaudeBot Local Lab build uses a map the game generates: procedural.
What are the rules and settings on ClaudeBot Local Lab build?
No gather rate appears in the name of ClaudeBot Local Lab build. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does ClaudeBot Local Lab build run?
The setup is Rust network protocol 2633 and build 163207 on Windows for ClaudeBot Local Lab build. Your game needs the same protocol to join; Steam takes care of updating it.
Is ClaudeBot Local Lab build online, and how reliable is it?
Offline at the moment, ClaudeBot Local Lab build was last seen 24 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is ClaudeBot Local Lab build located?
No region is published by ClaudeBot Local Lab build. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.58.250.204:28055 is where it lives.
Getting in
How do I join ClaudeBot Local Lab build?
To connect directly, open Rust's console with F1 and type client.connect 95.58.250.204:28055; or press Launch Rust on this page and Steam opens Rust and joins for you.