[US] Facepunch Small 1
Online 148.113.198.5:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW25d ago | 16 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Facepunch Small 1 rank against other Rust servers?
The last seven days of player hours place [US] Facepunch Small 1 at #1,105, within the top 5% of all ranked servers.
How busy is [US] Facepunch Small 1?
The count reads 6 players on [US] Facepunch Small 1, which has 300 slots. We counted an average of 8 players in the past week, with 17 at the busiest. In the last 48 hours the peak hour came at 15:00 UTC, averaging 12 players.
Lists and tags
What do the server tags on [US] Facepunch Small 1 mean?
The game's server browser reads the tags [US] Facepunch Small 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US] Facepunch Small 1?
The playrust.com hostname that [US] Facepunch Small 1 publishes is shared with 124 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include [US] Facepunch Small 1?
These Rust Population lists include [US] Facepunch Small 1: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe notes
What does wipe day look like on [US] Facepunch Small 1?
Averaged over recent wipes, 16 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US] Facepunch Small 1?
Once a month [US] Facepunch Small 1 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 25 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does [US] Facepunch Small 1 run?
The map on [US] Facepunch Small 1 is procedural, made by the game at size 3,750 from seed 445179455. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US] Facepunch Small 1?
Nothing in [US] Facepunch Small 1's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The Official tab in Rust lists it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] Facepunch Small 1 run?
On Windows, [US] Facepunch Small 1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [US] Facepunch Small 1 run smoothly?
The last 48 hours saw an average of 292 server fps, with 253 as the lowest. The entity count reached 96,555: buildings, deployables and all other objects. Up to 4,914 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [US] Facepunch Small 1 online, and how reliable is it?
You will find [US] Facepunch Small 1 online now. About 4 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [US] Facepunch Small 1 located?
The name of [US] Facepunch Small 1 points to North America, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 148.113.198.5:28015.
How to join
How do I join [US] Facepunch Small 1?
Either enter client.connect 148.113.198.5:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.