[US West] Facepunch 1
Online 148.113.198.9:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW25d ago | 20 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US West] Facepunch 1 rank against other Rust servers?
The last seven days of player hours place [US West] Facepunch 1 at #1,152, within the top 5% of all ranked servers.
How busy is [US West] Facepunch 1?
[US West] Facepunch 1 holds 8 players at the moment, out of 400 slots. Averaged over seven days, it drew 7 players and reached a peak of 17. The busiest hour in the last 48 was 01:00 UTC, when an average of 16 players were on.
Lists and tags
What do the server tags on [US West] Facepunch 1 mean?
What the game's server browser reads from [US West] Facepunch 1 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): 400 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [US West] Facepunch 1?
124 other servers we track publish the same playrust.com hostname as [US West] Facepunch 1, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US West] Facepunch 1?
These Rust Population lists include [US West] Facepunch 1: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe schedule
What does wipe day look like on [US West] Facepunch 1?
The busiest point of its recent wipes averaged 20 players. 46 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US West] Facepunch 1?
[US West] Facepunch 1 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 25 days 23 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [US West] Facepunch 1 run?
The map on [US West] Facepunch 1 is procedural, made by the game at size 4,500 from seed 166856579. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US West] Facepunch 1?
No gather rate appears in the name of [US West] Facepunch 1. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US West] Facepunch 1 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [US West] Facepunch 1. Your game needs the same protocol to join; Steam takes care of updating it.
Does [US West] Facepunch 1 run smoothly?
The last 48 hours saw an average of 233 server fps, with 223 as the lowest. Up to 129,516 entities were present, counting buildings, deployables and everything else. Up to 5,762 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is [US West] Facepunch 1 online, and how reliable is it?
Right now, [US West] Facepunch 1 is online. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is [US West] Facepunch 1 located?
Nothing in the tags says where [US West] Facepunch 1 is, but its name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 148.113.198.9:28015.
Getting in
How do I join [US West] Facepunch 1?
To connect directly, open Rust's console with F1 and type client.connect 148.113.198.9:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.