Rust PopulationField survey · Rust servers
Observing 77,057 players 11,838 servers 3,823 with someone on 147 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 933habitat unknownfirst seen 13 Sep 2026

[US East] Facepunch 1

Online 40.160.19.2:28015 checked 13m ago

official monthly wipes vanilla

Measurements

Players now
6/ 400
= 1 player
2% full
7-day average
10
peak 38
Rank
#933
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

201
wipe-day peak
players, last three wipes

Coming wipes

8d 21h
Thu 5 Nov, 19:00 UTC
FW
36d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 201 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US East] Facepunch 1 rank against other Rust servers?

By player hours over the last seven days, [US East] Facepunch 1 places at #933, within the top 4% of ranked servers.

How busy is [US East] Facepunch 1?

[US East] Facepunch 1 holds 6 players at the moment, out of 400 slots. Averaged over seven days, it drew 10 players and reached a peak of 38. The busiest hour in the last 48 was 00:00 UTC, when an average of 15 players were on.

Tags

What do the server tags on [US East] Facepunch 1 mean?

These are the tags [US East] Facepunch 1 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): You can join up to 400 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc3 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [US East] Facepunch 1?

124 other servers we track publish the same playrust.com hostname as [US East] Facepunch 1, so the same operator most likely runs the group.

Which Rust Population lists and filters include [US East] Facepunch 1?

[US East] Facepunch 1 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Wipe notes

What does wipe day look like on [US East] Facepunch 1?

Averaged over recent wipes, 201 players were counted at the busiest point. The crowd on the latest wipe peaked 9 hours in.

What is the wipe schedule on [US East] Facepunch 1?

Once a month [US East] Facepunch 1 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 3 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Settings

Which map does [US East] Facepunch 1 run?

[US East] Facepunch 1 uses a map the game generates, procedural, at size 4,500 with seed 92053423. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [US East] Facepunch 1?

The name tells you nothing about gather rates: [US East] Facepunch 1 states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [US East] Facepunch 1 run?

On Windows, [US East] Facepunch 1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [US East] Facepunch 1 run smoothly?

It ran at 100 server fps on average over the last 48 hours, and never went below 90. Up to 153,817 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,088 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US East] Facepunch 1 online, and how reliable is it?

[US East] Facepunch 1 is up and running at the moment. About 7 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [US East] Facepunch 1 located?

The name of [US East] Facepunch 1 points to North America, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 40.160.19.2:28015.

Getting in

How do I join [US East] Facepunch 1?

Either enter client.connect 40.160.19.2:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players You can join up to 400 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc3
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.