[US East] Facepunch 1
Online 40.160.19.2:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 201 | – | running | 16 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US East] Facepunch 1 rank against other Rust servers?
By player hours over the last seven days, [US East] Facepunch 1 places at #933, within the top 4% of ranked servers.
How busy is [US East] Facepunch 1?
[US East] Facepunch 1 holds 6 players at the moment, out of 400 slots. Averaged over seven days, it drew 10 players and reached a peak of 38. The busiest hour in the last 48 was 00:00 UTC, when an average of 15 players were on.
Tags
What do the server tags on [US East] Facepunch 1 mean?
These are the tags [US East] Facepunch 1 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): You can join up to 400 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc3 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [US East] Facepunch 1?
124 other servers we track publish the same playrust.com hostname as [US East] Facepunch 1, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US East] Facepunch 1?
[US East] Facepunch 1 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Wipe notes
What does wipe day look like on [US East] Facepunch 1?
Averaged over recent wipes, 201 players were counted at the busiest point. The crowd on the latest wipe peaked 9 hours in.
What is the wipe schedule on [US East] Facepunch 1?
Once a month [US East] Facepunch 1 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 26 days 3 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does [US East] Facepunch 1 run?
[US East] Facepunch 1 uses a map the game generates, procedural, at size 4,500 with seed 92053423. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [US East] Facepunch 1?
The name tells you nothing about gather rates: [US East] Facepunch 1 states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US East] Facepunch 1 run?
On Windows, [US East] Facepunch 1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [US East] Facepunch 1 run smoothly?
It ran at 100 server fps on average over the last 48 hours, and never went below 90. Up to 153,817 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,088 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US East] Facepunch 1 online, and how reliable is it?
[US East] Facepunch 1 is up and running at the moment. About 7 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [US East] Facepunch 1 located?
The name of [US East] Facepunch 1 points to North America, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 40.160.19.2:28015.
Getting in
How do I join [US East] Facepunch 1?
Either enter client.connect 40.160.19.2:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.