[EA] Facepunch 3
Online 43.239.138.84:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 162, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW25d ago | 162 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EA] Facepunch 3 rank against other Rust servers?
By player hours over the last seven days, [EA] Facepunch 3 places at #490, within the top 2% of ranked servers.
How busy is [EA] Facepunch 3?
The count reads 52 players on [EA] Facepunch 3, which has 350 slots. Averaged over seven days, it drew 31 players and reached a peak of 78. Look at the last 48 hours and 13:00 UTC stands out: it averaged 60 players.
Tags
What do the server tags on [EA] Facepunch 3 mean?
These are the tags [EA] Facepunch 3 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [EA] Facepunch 3?
A playrust.com hostname comes from [EA] Facepunch 3 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [EA] Facepunch 3?
These Rust Population lists include [EA] Facepunch 3: Rust tutorial servers, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only and it will show up.
Wipe schedule
What does wipe day look like on [EA] Facepunch 3?
The busiest point of its recent wipes averaged 162 players. Peak came 46 hours into the latest wipe.
What is the wipe schedule on [EA] Facepunch 3?
Once a month [EA] Facepunch 3 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [EA] Facepunch 3 run?
[EA] Facepunch 3 uses a map the game generates, procedural, at size 4,500 with seed 1574747206. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EA] Facepunch 3?
No gather rate appears in the name of [EA] Facepunch 3. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The Official tab in Rust lists it. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EA] Facepunch 3 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [EA] Facepunch 3. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EA] Facepunch 3 run smoothly?
The last 48 hours saw an average of 146 server fps, with 106 as the lowest. Up to 177,690 entities were present, counting buildings, deployables and everything else. The highest memory usage was 54,147 MB. What players experience as lag comes from low fps and a rising entity count.
Is [EA] Facepunch 3 online, and how reliable is it?
[EA] Facepunch 3 is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EA] Facepunch 3 located?
A region is not published by [EA] Facepunch 3. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 43.239.138.84:28015 is where it lives.
Getting in
How do I join [EA] Facepunch 3?
To connect directly, open Rust's console with F1 and type client.connect 43.239.138.84:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.