Facepunch AUX2
Online 57.128.211.49:28025 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:28 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Facepunch AUX2 rank against other Rust servers?
Over the past week it ranks #15,323 for player hours, which puts Facepunch AUX2 in the top 69% of all ranked servers.
How busy is Facepunch AUX2?
Facepunch AUX2 is carrying 0 players as of this count. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Facepunch AUX2 mean?
These are the tags Facepunch AUX2 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167819 (Build): Game build: 167819; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs Facepunch AUX2?
A playrust.com hostname comes from Facepunch AUX2 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include Facepunch AUX2?
Facepunch AUX2 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.
Wipe schedule
What does wipe day look like on Facepunch AUX2?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Facepunch AUX2?
The force wipe is the only wipe Facepunch AUX2 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 21 days 8 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Facepunch AUX2 run?
The map on Facepunch AUX2 is procedural, made by the game at size 4,500 from seed 3545. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Facepunch AUX2?
No gather rate appears in the name of Facepunch AUX2. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Facepunch AUX2 run?
On Windows, Facepunch AUX2 runs Rust network protocol 2635 and build 167819. The protocol must match for you to join, and Steam updates it for you.
Does Facepunch AUX2 run smoothly?
It ran at 219 server fps on average over the last 48 hours, and never went below 19. Up to 115,000 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,829 MB. Players feel lag when fps is low and the entity count climbs.
Is Facepunch AUX2 online, and how reliable is it?
Facepunch AUX2 is up and running at the moment. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is Facepunch AUX2 located?
Nothing published by Facepunch AUX2 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 57.128.211.49:28025.
Getting in
How do I join Facepunch AUX2?
Either enter client.connect 57.128.211.49:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.