Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 50 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,840habitat unknownfirst seen 13 Sep 2026

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 28d ago

moddedcarbon

Measurements

Players now
7/ 200
= 1 player
4% full
7-day average
0
peak –
Rank
#9,840
top 41%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC28d ago 10 – running 6
Tue 29 Sep, 08:58 UTC29d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC30d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC31d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC32d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC32d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC33d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC34d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC35d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC36d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does UKN.GG - US Sandbox II - Creative | Build | Noclip rank against other Rust servers?

By player hours over the last seven days, UKN.GG - US Sandbox II - Creative | Build | Noclip places at #9,840, within the top 41% of ranked servers.

How busy is UKN.GG - US Sandbox II - Creative | Build | Noclip?

At this count UKN.GG - US Sandbox II - Creative | Build | Noclip is offline, with its last sighting 28 days 6 hours ago.

Tags

What do the server tags on UKN.GG - US Sandbox II - Creative | Build | Noclip mean?

What the game's server browser reads from UKN.GG - US Sandbox II - Creative | Build | Noclip is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts1000 (Group limit): You may team with up to 1000 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): Design and practise bases here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs UKN.GG - US Sandbox II - Creative | Build | Noclip?

A ukn.gg hostname comes from UKN.GG - US Sandbox II - Creative | Build | Noclip and from 14 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include UKN.GG - US Sandbox II - Creative | Build | Noclip?

On Rust Population, UKN.GG - US Sandbox II - Creative | Build | Noclip is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Across its recent wipes the busiest crowds averaged 17 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on UKN.GG - US Sandbox II - Creative | Build | Noclip?

There is no next wipe to predict: UKN.GG - US Sandbox II - Creative | Build | Noclip wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 10 hours ago.

Settings

Which map does UKN.GG - US Sandbox II - Creative | Build | Noclip run?

UKN.GG - US Sandbox II - Creative | Build | Noclip uses a map the game generates, procedural, at size 3,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is UKN Map.

What are the rules and settings on UKN.GG - US Sandbox II - Creative | Build | Noclip?

No gather rate appears in the name of UKN.GG - US Sandbox II - Creative | Build | Noclip. Up to 1000 players can team together. build & creative is what it runs, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does UKN.GG - US Sandbox II - Creative | Build | Noclip run?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Sandbox II - Creative | Build | Noclip uses. Steam updates your game automatically, but you need the same protocol to join.

Is UKN.GG - US Sandbox II - Creative | Build | Noclip online, and how reliable is it?

We last saw UKN.GG - US Sandbox II - Creative | Build | Noclip 28 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is UKN.GG - US Sandbox II - Creative | Build | Noclip located?

The name of UKN.GG - US Sandbox II - Creative | Build | Noclip points to North America, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 64.40.8.125:28014.

Getting in

How do I join UKN.GG - US Sandbox II - Creative | Build | Noclip?

Either enter client.connect 64.40.8.125:28014 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://ukn.gg.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players You can join up to 200 slots.
ts1000
Group limit You may team with up to 1000 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^c
Creative Build whatever you like, with no gathering: a sandbox.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.