[EU] Facepunch Premium 4
Online 79.137.98.117:28020 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 297, 3 hours in, with 32 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW26d ago | 297+32 queue | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Facepunch Premium 4 rank against other Rust servers?
Over the past week it ranks #1,001 for player hours, which puts [EU] Facepunch Premium 4 in the top 5% of all ranked servers.
How busy is [EU] Facepunch Premium 4?
[EU] Facepunch Premium 4 holds 12 players at the moment, out of 300 slots. Averaged over seven days, it drew 9 players and reached a peak of 23. The busiest hour in the last 48 was 16:00 UTC, when an average of 18 players were on.
Tags
What do the server tags on [EU] Facepunch Premium 4 mean?
What the game's server browser reads from [EU] Facepunch Premium 4 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [EU] Facepunch Premium 4?
The playrust.com hostname that [EU] Facepunch Premium 4 publishes is shared with 124 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include [EU] Facepunch Premium 4?
On Rust Population, [EU] Facepunch Premium 4 is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Wipe notes
What does wipe day look like on [EU] Facepunch Premium 4?
The busiest point of its recent wipes averaged 297 players. At the peak of the latest wipe, 3 hours in, 32 more were queued.
What is the wipe schedule on [EU] Facepunch Premium 4?
[EU] Facepunch Premium 4 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [EU] Facepunch Premium 4 run?
The map on [EU] Facepunch Premium 4 is procedural, made by the game at size 4,500 from seed 69705055. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU] Facepunch Premium 4?
Nothing in [EU] Facepunch Premium 4's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Rust's own Official tab carries it. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] Facepunch Premium 4 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [EU] Facepunch Premium 4. Steam updates your game automatically, but you need the same protocol to join.
Does [EU] Facepunch Premium 4 run smoothly?
It ran at 216 server fps on average over the last 48 hours, and never went below 173. The entity count reached 158,585: buildings, deployables and all other objects. The highest memory usage was 6,325 MB. Players feel lag when fps is low and the entity count climbs.
Is [EU] Facepunch Premium 4 online, and how reliable is it?
Right now, [EU] Facepunch Premium 4 is online. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is [EU] Facepunch Premium 4 located?
Nothing in the tags says where [EU] Facepunch Premium 4 is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 79.137.98.117:28020.
How to join
How do I join [EU] Facepunch Premium 4?
Open the console with F1 in Rust and enter client.connect 79.137.98.117:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status.