Rust PopulationField survey · Rust servers
Observing 95,790 players 11,874 servers 4,087 with someone on 161 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,026habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch 13

Online 79.137.98.160:28015 checked 13m ago

official monthly wipes vanilla

Measurements

Players now
9/ 300
= 1 player
3% full
7-day average
9
peak 23
Rank
#1,026
top 5%
Last wipe
25d ago
monthly schedule
Next wipe
9d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

37
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW25d ago 37 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Facepunch 13 rank against other Rust servers?

By player hours over the last seven days, [EU] Facepunch 13 places at #1,026, within the top 5% of ranked servers.

How busy is [EU] Facepunch 13?

Of its 300 slots, [EU] Facepunch 13 is using 9 right now. We counted an average of 9 players in the past week, with 23 at the busiest. Look at the last 48 hours and 18:00 UTC stands out: it averaged 21 players.

Tags

What do the server tags on [EU] Facepunch 13 mean?

These are the tags [EU] Facepunch 13 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): You can join up to 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [EU] Facepunch 13?

A playrust.com hostname comes from [EU] Facepunch 13 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EU] Facepunch 13?

On Rust Population, [EU] Facepunch 13 is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Wipe notes

What does wipe day look like on [EU] Facepunch 13?

The busiest point of its recent wipes averaged 37 players. 45 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [EU] Facepunch 13?

The force wipe is the only wipe [EU] Facepunch 13 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 23 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does [EU] Facepunch 13 run?

The map on [EU] Facepunch 13 is procedural, made by the game at size 4,500 from seed 369324925. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Facepunch 13?

No gather rate appears in the name of [EU] Facepunch 13. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The Official tab in Rust lists it. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU] Facepunch 13 run?

On Windows, [EU] Facepunch 13 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Facepunch 13 run smoothly?

In the last 48 hours, it averaged 216 server fps, with a low of 185. Up to 131,797 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,677 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU] Facepunch 13 online, and how reliable is it?

You will find [EU] Facepunch 13 online now. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Facepunch 13 located?

The name of [EU] Facepunch 13 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 79.137.98.160:28015 is where it lives.

How to join

How do I join [EU] Facepunch 13?

Open the console with F1 in Rust and enter client.connect 79.137.98.160:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players You can join up to 300 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.