Facepunch AUX3
Online 79.137.98.20:28017 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Facepunch AUX3 rank against other Rust servers?
The last seven days of player hours place Facepunch AUX3 at #15,335, within the top 69% of all ranked servers.
How busy is Facepunch AUX3?
You'll find 0 players on Facepunch AUX3 at the moment. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Facepunch AUX3 mean?
The game's server browser reads the tags Facepunch AUX3 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164117 (Build): The game build is 164117; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs Facepunch AUX3?
A playrust.com hostname comes from Facepunch AUX3 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include Facepunch AUX3?
Facepunch AUX3 appears among the Rust Population lists that follow: Official Rust servers, counted. Filter the server list by Type: No plugins at all; Group limit: 5 or more; Boxes: Official only and it will show up.
Wipe notes
What is the wipe schedule on Facepunch AUX3?
Its rhythm cannot be told yet: too few of Facepunch AUX3's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 56 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does Facepunch AUX3 run?
A procedural map of size 5,000 from seed 4756856, generated by the game, is in use on Facepunch AUX3. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Facepunch AUX3?
Nothing in Facepunch AUX3's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The Official tab in Rust lists it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Facepunch AUX3 run?
Rust network protocol 2633 and build 164117 on Windows is what Facepunch AUX3 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Facepunch AUX3 run smoothly?
It ran at 51 server fps on average over the last 48 hours, and never went below 39. Entities peaked at 183,721, including buildings, deployables and everything else. The highest memory usage was 9,239 MB. What players experience as lag comes from low fps and a rising entity count.
Is Facepunch AUX3 online, and how reliable is it?
You will find Facepunch AUX3 online now. The uptime it reports suggests a restart roughly 38 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Facepunch AUX3 located?
No region is published by Facepunch AUX3. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 79.137.98.20:28017.
Getting in
How do I join Facepunch AUX3?
Open the console with F1 in Rust and enter client.connect 79.137.98.20:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.