[EU] Facepunch Small 2
Online 79.137.98.8:28020 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW26d ago | 20 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Facepunch Small 2 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch Small 2 at #1,090, within the top 5% of all ranked servers.
How busy is [EU] Facepunch Small 2?
[EU] Facepunch Small 2 holds 5 players at the moment, out of 300 slots. Seven days of counting give an average of 8 players and a peak of 21. Look at the last 48 hours and 19:00 UTC stands out: it averaged 15 players.
Lists and tags
What do the server tags on [EU] Facepunch Small 2 mean?
What the game's server browser reads from [EU] Facepunch Small 2 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [EU] Facepunch Small 2?
The playrust.com hostname that [EU] Facepunch Small 2 publishes is shared with 124 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include [EU] Facepunch Small 2?
These Rust Population lists include [EU] Facepunch Small 2: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.
Wipe notes
What does wipe day look like on [EU] Facepunch Small 2?
Averaged over recent wipes, 20 players were counted at the busiest point. The crowd on the latest wipe peaked 25 hours in.
What is the wipe schedule on [EU] Facepunch Small 2?
[EU] Facepunch Small 2 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] Facepunch Small 2 run?
[EU] Facepunch Small 2 uses a map the game generates, procedural, at size 3,750 with seed 176866603. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU] Facepunch Small 2?
Nothing in [EU] Facepunch Small 2's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it in the Official tab in game. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [EU] Facepunch Small 2 run?
On Windows, [EU] Facepunch Small 2 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [EU] Facepunch Small 2 run smoothly?
The last 48 hours saw an average of 225 server fps, with 210 as the lowest. The entity count reached 96,827: buildings, deployables and all other objects. The highest memory usage was 4,982 MB. Players feel lag when fps is low and the entity count climbs.
Is [EU] Facepunch Small 2 online, and how reliable is it?
[EU] Facepunch Small 2 is up and running at the moment. The uptime it reports suggests a restart roughly 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [EU] Facepunch Small 2 located?
The name of [EU] Facepunch Small 2 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 79.137.98.8:28020.
Getting in
How do I join [EU] Facepunch Small 2?
Either enter client.connect 79.137.98.8:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.