Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 141 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,472habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch Staging

Online 79.137.98.9:28015 checked 49m ago

official monthly wipes vanilla

Measurements

Players now
3/ 350
= 1 player
1% full
7-day average
4
peak 12
Rank
#1,472
top 7%
Last wipe
34d ago
monthly schedule
Next wipe
8d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

13.8 days
usual gap
between real wipes
38
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

8d 1h
Thu 5 Nov, 19:00 UTC
FW
36d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:27 UTC20d ago 23 – running 5
Thu 24 Sep, 11:45 UTC34d ago 54 halved by day 8 13.8 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Facepunch Staging rank against other Rust servers?

By player hours over the last seven days, [EU] Facepunch Staging places at #1,472, within the top 7% of ranked servers.

How busy is [EU] Facepunch Staging?

[EU] Facepunch Staging holds 3 players at the moment, out of 350 slots. Seven days of counting give an average of 4 players and a peak of 12. The busiest hour in the last 48 was 20:00 UTC, when an average of 10 players were on.

Lists and tags

What do the server tags on [EU] Facepunch Staging mean?

The game's server browser reads the tags [EU] Facepunch Staging publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): You can join up to 350 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs169488 (Build): This server runs game build 169488; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [EU] Facepunch Staging?

124 other servers we track publish the same playrust.com hostname as [EU] Facepunch Staging, so the same operator most likely runs the group.

Which Rust Population lists and filters include [EU] Facepunch Staging?

These Rust Population lists include [EU] Facepunch Staging: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Wipe notes

What does wipe day look like on [EU] Facepunch Staging?

The busiest point of its recent wipes averaged 38 players. The crowd on the latest wipe peaked 11 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 8.

What is the wipe schedule on [EU] Facepunch Staging?

Once a month [EU] Facepunch Staging wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 34 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [EU] Facepunch Staging run?

The map on [EU] Facepunch Staging is procedural, made by the game at size 4,300 from seed 1641015675. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU] Facepunch Staging?

No gather rate appears in the name of [EU] Facepunch Staging. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Rust's own Official tab carries it. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU] Facepunch Staging run?

The setup is Rust network protocol 2635 and build 169488 on Windows for [EU] Facepunch Staging. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Facepunch Staging run smoothly?

It ran at 190 server fps on average over the last 48 hours, and never went below 172. Entities peaked at 115,000, including buildings, deployables and everything else. Memory use peaked at 4,138 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU] Facepunch Staging online, and how reliable is it?

[EU] Facepunch Staging is up and running at the moment. The uptime it reports suggests a restart roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Facepunch Staging located?

The name of [EU] Facepunch Staging points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.137.98.9:28015.

Getting in

How do I join [EU] Facepunch Staging?

To connect directly, open Rust's console with F1 and type client.connect 79.137.98.9:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169488,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players You can join up to 350 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs169488
Build This server runs game build 169488.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Other

sc2
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.