Rust PopulationField survey · Rust servers
Observing 57,954 players 11,720 servers 3,334 with someone on 174 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 608habitat unknownfirst seen 13 Sep 2026

[EA] Facepunch 2

Online 103.194.164.43:28015 checked 7m ago

official monthly wipes vanilla

Measurements

Players now
33/ 300
= 2 players
11% full
7-day average
24
peak 51
Rank
#608
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02040608011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

298
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 298+73 queue – running 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EA] Facepunch 2 rank against other Rust servers?

The last seven days of player hours place [EA] Facepunch 2 at #608, within the top 3% of all ranked servers.

How busy is [EA] Facepunch 2?

Of its 300 slots, [EA] Facepunch 2 is using 33 right now. Averaged over seven days, it drew 24 players and reached a peak of 51. In the last 48 hours the peak hour came at 11:00 UTC, averaging 45 players.

Tags

What do the server tags on [EA] Facepunch 2 mean?

These are the tags [EA] Facepunch 2 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc3 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [EA] Facepunch 2?

A playrust.com hostname comes from [EA] Facepunch 2 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EA] Facepunch 2?

[EA] Facepunch 2 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Wipe notes

What does wipe day look like on [EA] Facepunch 2?

Across its recent wipes the busiest crowds averaged 298 players. Peaking 2 hours into the latest wipe, the crowd had 73 more waiting in the queue.

What is the wipe schedule on [EA] Facepunch 2?

Once a month [EA] Facepunch 2 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 17 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Settings

Which map does [EA] Facepunch 2 run?

[EA] Facepunch 2 uses a map the game generates, procedural, at size 4,500 with seed 334048073. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EA] Facepunch 2?

Nothing in [EA] Facepunch 2's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Rust's own Official tab carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [EA] Facepunch 2 run?

On Windows, [EA] Facepunch 2 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [EA] Facepunch 2 run smoothly?

It ran at 150 server fps on average over the last 48 hours, and never went below 112. The entity count reached 179,574: buildings, deployables and all other objects. Up to 6,609 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [EA] Facepunch 2 online, and how reliable is it?

[EA] Facepunch 2 is up and running at the moment. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is [EA] Facepunch 2 located?

A region is not published by [EA] Facepunch 2. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.194.164.43:28015.

Getting in

How do I join [EA] Facepunch 2?

To connect directly, open Rust's console with F1 and type client.connect 103.194.164.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc3
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.