[US West] Facepunch 3
Online 148.113.198.10:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 21 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US West] Facepunch 3 rank against other Rust servers?
By player hours over the last seven days, [US West] Facepunch 3 places at #1,134, within the top 5% of ranked servers.
How busy is [US West] Facepunch 3?
Of its 400 slots, [US West] Facepunch 3 is using 3 right now. Averaged over seven days, it drew 7 players and reached a peak of 18. In the last 48 hours the peak hour came at 03:00 UTC, averaging 15 players.
Tags
What do the server tags on [US West] Facepunch 3 mean?
These are the tags [US West] Facepunch 3 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): You can join up to 400 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc3 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs [US West] Facepunch 3?
124 other servers we track publish the same playrust.com hostname as [US West] Facepunch 3, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US West] Facepunch 3?
These Rust Population lists include [US West] Facepunch 3: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe notes
What does wipe day look like on [US West] Facepunch 3?
Averaged over recent wipes, 21 players were counted at the busiest point. 26 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US West] Facepunch 3?
Once a month [US West] Facepunch 3 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 5 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [US West] Facepunch 3 run?
The map on [US West] Facepunch 3 is procedural, made by the game at size 4,500 from seed 822990378. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [US West] Facepunch 3?
Nothing in [US West] Facepunch 3's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Rust's own Official tab carries it. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US West] Facepunch 3 run?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 3 uses. Steam updates your game automatically, but you need the same protocol to join.
Does [US West] Facepunch 3 run smoothly?
The last 48 hours saw an average of 232 server fps, with 205 as the lowest. The entity count reached 136,172: buildings, deployables and all other objects. Up to 5,878 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US West] Facepunch 3 online, and how reliable is it?
Right now, [US West] Facepunch 3 is online. Judging by the uptime it reports, the last restart was about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [US West] Facepunch 3 located?
Nothing in the tags says where [US West] Facepunch 3 is, but its name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 148.113.198.10:28015.
Getting in
How do I join [US West] Facepunch 3?
To connect directly, open Rust's console with F1 and type client.connect 148.113.198.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.