[US West] Facepunch 4
Online 148.113.198.14:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | 21 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US West] Facepunch 4 rank against other Rust servers?
By player hours over the last seven days, [US West] Facepunch 4 places at #1,065, within the top 5% of ranked servers.
How busy is [US West] Facepunch 4?
The count reads 5 players on [US West] Facepunch 4, which has 350 slots. Averaged over seven days, it drew 8 players and reached a peak of 22. The busiest hour in the last 48 was 23:00 UTC, when an average of 12 players were on.
Lists and tags
What do the server tags on [US West] Facepunch 4 mean?
The game's server browser reads the tags [US West] Facepunch 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server has 350 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US West] Facepunch 4?
124 other servers we track publish the same playrust.com hostname as [US West] Facepunch 4, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US West] Facepunch 4?
These Rust Population lists include [US West] Facepunch 4: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.
Wipe notes
What does wipe day look like on [US West] Facepunch 4?
Averaged over recent wipes, 21 players were counted at the busiest point. Peak came 43 hours into the latest wipe.
What is the wipe schedule on [US West] Facepunch 4?
Once a month [US West] Facepunch 4 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 9 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does [US West] Facepunch 4 run?
A procedural map of size 4,500 from seed 664932134, generated by the game, is in use on [US West] Facepunch 4. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US West] Facepunch 4?
The name tells you nothing about gather rates: [US West] Facepunch 4 states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it in the Official tab in game. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US West] Facepunch 4 run?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 4 uses. Steam updates your game automatically, but you need the same protocol to join.
Does [US West] Facepunch 4 run smoothly?
It ran at 231 server fps on average over the last 48 hours, and never went below 208. Entities peaked at 129,381, including buildings, deployables and everything else. The highest memory usage was 5,559 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US West] Facepunch 4 online, and how reliable is it?
You will find [US West] Facepunch 4 online now. The uptime it reports suggests a restart roughly 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is [US West] Facepunch 4 located?
Nothing in the tags says where [US West] Facepunch 4 is, but its name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 148.113.198.14:28015.
Getting in
How do I join [US West] Facepunch 4?
Either enter client.connect 148.113.198.14:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.