[US West] Facepunch Premium 4
Online 148.113.198.87:28020 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 26 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US West] Facepunch Premium 4 rank against other Rust servers?
By player hours over the last seven days, [US West] Facepunch Premium 4 places at #966, within the top 4% of ranked servers.
How busy is [US West] Facepunch Premium 4?
Of its 300 slots, [US West] Facepunch Premium 4 is using 7 right now. Averaged over seven days, it drew 10 players and reached a peak of 20. Look at the last 48 hours and 21:00 UTC stands out: it averaged 15 players.
Tags
What do the server tags on [US West] Facepunch Premium 4 mean?
The game's server browser reads the tags [US West] Facepunch Premium 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): You can join up to 300 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [US West] Facepunch Premium 4?
124 other servers we track publish the same playrust.com hostname as [US West] Facepunch Premium 4, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US West] Facepunch Premium 4?
These Rust Population lists include [US West] Facepunch Premium 4: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.
Wipe schedule
What does wipe day look like on [US West] Facepunch Premium 4?
The busiest point of its recent wipes averaged 26 players. Peak came 9 hours into the latest wipe.
What is the wipe schedule on [US West] Facepunch Premium 4?
The force wipe is the only wipe [US West] Facepunch Premium 4 takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 16 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does [US West] Facepunch Premium 4 run?
A procedural map of size 4,500 from seed 531619313, generated by the game, is in use on [US West] Facepunch Premium 4. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US West] Facepunch Premium 4?
Nothing in [US West] Facepunch Premium 4's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Rust's own Official tab carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [US West] Facepunch Premium 4 run?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 4 uses. Steam updates your game automatically, but you need the same protocol to join.
Does [US West] Facepunch Premium 4 run smoothly?
It ran at 206 server fps on average over the last 48 hours, and never went below 182. Entities peaked at 150,760, including buildings, deployables and everything else. Up to 5,843 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [US West] Facepunch Premium 4 online, and how reliable is it?
Right now, [US West] Facepunch Premium 4 is online. The uptime it reports suggests a restart roughly 20 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [US West] Facepunch Premium 4 located?
The name of [US West] Facepunch Premium 4 points to North America, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 148.113.198.87:28020.
Getting in
How do I join [US West] Facepunch Premium 4?
To connect directly, open Rust's console with F1 and type client.connect 148.113.198.87:28020; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status.