[US] Facepunch Small 2
Online 148.113.198.8:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 19 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Facepunch Small 2 rank against other Rust servers?
The last seven days of player hours place [US] Facepunch Small 2 at #1,071, within the top 5% of all ranked servers.
How busy is [US] Facepunch Small 2?
Of its 300 slots, [US] Facepunch Small 2 is using 3 right now. We counted an average of 8 players in the past week, with 21 at the busiest. The busiest hour in the last 48 was 15:00 UTC, when an average of 16 players were on.
Lists and tags
What do the server tags on [US] Facepunch Small 2 mean?
The game's server browser reads the tags [US] Facepunch Small 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US] Facepunch Small 2?
124 other servers we track publish the same playrust.com hostname as [US] Facepunch Small 2, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US] Facepunch Small 2?
[US] Facepunch Small 2 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.
Wipe schedule
What does wipe day look like on [US] Facepunch Small 2?
Across its recent wipes the busiest crowds averaged 19 players. 46 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US] Facepunch Small 2?
The force wipe is the only wipe [US] Facepunch Small 2 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 26 days 15 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [US] Facepunch Small 2 run?
The map on [US] Facepunch Small 2 is procedural, made by the game at size 3,750 from seed 4025495. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [US] Facepunch Small 2?
The name tells you nothing about gather rates: [US] Facepunch Small 2 states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Rust's own Official tab carries it. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [US] Facepunch Small 2 run?
On Windows, [US] Facepunch Small 2 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [US] Facepunch Small 2 run smoothly?
It ran at 273 server fps on average over the last 48 hours, and never went below 240. Entities peaked at 92,924, including buildings, deployables and everything else. Memory use peaked at 4,859 MB. Players feel lag when fps is low and the entity count climbs.
Is [US] Facepunch Small 2 online, and how reliable is it?
[US] Facepunch Small 2 is up and running at the moment. The uptime it reports suggests a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [US] Facepunch Small 2 located?
Nothing in the tags says where [US] Facepunch Small 2 is, but its name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 148.113.198.8:28015.
How to join
How do I join [US] Facepunch Small 2?
Either enter client.connect 148.113.198.8:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.