Rust PopulationField survey · Rust servers
Observing 59,874 players 11,727 servers 3,366 with someone on 179 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 7m ago

official monthly wipes vanilla

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
34d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

8.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC21d ago 0 – running 0
Fri 25 Sep, 04:27 UTC34d ago 0 – 13 days 0
Wed 16 Sep, 11:59 UTC42d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC43d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Facepunch Tech Test rank against other Rust servers?

By player hours over the last seven days, [EU] Facepunch Tech Test places at #15,323, within the top 69% of ranked servers.

How busy is [EU] Facepunch Tech Test?

The count for [EU] Facepunch Tech Test stands at 0 players right now. We counted 0 players on average across the past week.

Tags

What do the server tags on [EU] Facepunch Tech Test mean?

These are the tags [EU] Facepunch Tech Test publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs169619 (Build): Game build: 169619; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [EU] Facepunch Tech Test?

The playrust.com hostname that [EU] Facepunch Tech Test publishes is shared with 124 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include [EU] Facepunch Tech Test?

On Rust Population, [EU] Facepunch Tech Test is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Wipe notes

What does wipe day look like on [EU] Facepunch Tech Test?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 6.

What is the wipe schedule on [EU] Facepunch Tech Test?

The force wipe is the only wipe [EU] Facepunch Tech Test takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 34 days 6 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does [EU] Facepunch Tech Test run?

The map on [EU] Facepunch Tech Test is procedural, made by the game at size 4,500 from seed 211649. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Facepunch Tech Test?

Nothing in [EU] Facepunch Tech Test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Rust's own Official tab carries it. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] Facepunch Tech Test run?

Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Tech Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Facepunch Tech Test run smoothly?

In the last 48 hours, it averaged 240 server fps, with a low of 240. Entities peaked at 120,000, including buildings, deployables and everything else. The highest memory usage was 4,438 MB. What players experience as lag comes from low fps and a rising entity count.

Is [EU] Facepunch Tech Test online, and how reliable is it?

Right now, [EU] Facepunch Tech Test is online. About 4 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Facepunch Tech Test located?

No region tag comes from [EU] Facepunch Tech Test, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.19.127.25:28015.

How to join

How do I join [EU] Facepunch Tech Test?

Open the console with F1 in Rust and enter client.connect 162.19.127.25:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs169619
Build Game build: 169619.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.