Rust PopulationField survey · Rust servers
Observing 69,594 players 11,814 servers 3,624 with someone on 187 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 986habitat unknownfirst seen 13 Sep 2026

[AE] Facepunch 2

Online 185.179.203.164:28015 checked 14m ago

official monthly wipes vanilla

Measurements

Players now
11/ 350
= 1 player
3% full
7-day average
9
peak 26
Rank
#986
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28
wipe-day peak
players, last three wipes

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 28 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AE] Facepunch 2 rank against other Rust servers?

Over the past week it ranks #986 for player hours, which puts [AE] Facepunch 2 in the top 4% of all ranked servers.

How busy is [AE] Facepunch 2?

Of its 350 slots, [AE] Facepunch 2 is using 11 right now. Averaged over seven days, it drew 9 players and reached a peak of 26. In the last 48 hours the peak hour came at 17:00 UTC, averaging 16 players.

Lists and tags

What do the server tags on [AE] Facepunch 2 mean?

The game's server browser reads the tags [AE] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [AE] Facepunch 2?

124 other servers we track publish the same playrust.com hostname as [AE] Facepunch 2, so the same operator most likely runs the group.

Which Rust Population lists and filters include [AE] Facepunch 2?

On Rust Population, [AE] Facepunch 2 is filed under these lists: Rust tutorial servers, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only and it will show up.

Wipe schedule

What does wipe day look like on [AE] Facepunch 2?

Averaged over recent wipes, 28 players were counted at the busiest point. Peak came 27 hours into the latest wipe.

What is the wipe schedule on [AE] Facepunch 2?

The force wipe is the only wipe [AE] Facepunch 2 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 19 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does [AE] Facepunch 2 run?

[AE] Facepunch 2 uses a map the game generates, procedural, at size 4,500 with seed 1120603257. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [AE] Facepunch 2?

Nothing in [AE] Facepunch 2's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The Official tab in Rust lists it. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [AE] Facepunch 2 run?

Rust network protocol 2635 and build 168909 on Windows is what [AE] Facepunch 2 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [AE] Facepunch 2 run smoothly?

In the last 48 hours, it averaged 122 server fps, with a low of 75. Up to 141,366 entities were present, counting buildings, deployables and everything else. Up to 5,315 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [AE] Facepunch 2 online, and how reliable is it?

You will find [AE] Facepunch 2 online now. Judging by the uptime it reports, the last restart was about 6 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [AE] Facepunch 2 located?

Nothing published by [AE] Facepunch 2 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 185.179.203.164:28015 is where it lives.

How to join

How do I join [AE] Facepunch 2?

Either enter client.connect 185.179.203.164:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players 350 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc2
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.