Rust PopulationField survey · Rust servers
Observing 53,885 players 11,698 servers 3,236 with someone on 139 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,278EAfirst seen 13 Sep 2026

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28015 checked 13m ago

monthly wipes moddedoxidepve

Measurements

Players now
5/ 40
= 1 player
12% full
7-day average
6
peak 16
Rank
#1,278
top 6% · #130 in EA
Last wipe
26d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152011:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

35
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC26d ago 35 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

On player hours over the last seven days [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is #1,278, #130 in Asia, placing it in the top 6% of ranked servers.

How busy is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] holds 5 players at the moment, out of 40 slots. We counted an average of 6 players in the past week, with 16 at the busiest. Look at the last 48 hours and 15:00 UTC stands out: it averaged 12 players.

Tags

What do the server tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] mean?

What the game's server browser reads from [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

5 other servers we track publish the same ikkunn53.com hostname as [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], so the same operator most likely runs the group.

Which Rust Population lists and filters include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

These Rust Population lists include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe notes

What does wipe day look like on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Across its recent wipes the busiest crowds averaged 35 players. Peak came 23 hours into the latest wipe.

What is the wipe schedule on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Once a month [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 20 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Map and rules

Which map does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?

The map on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is custom, size 4,000. You can download its published map file from this page.

What are the rules and settings on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Nothing in [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?

Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] uses. The protocol must match for you to join, and Steam updates it for you.

Does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run smoothly?

The last 48 hours saw an average of 56 server fps, with 41 as the lowest. The entity count reached 153,677: buildings, deployables and all other objects. Up to 3,642 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] located?

The EA tag is how [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 222.224.192.138:28015.

How to join

How do I join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Either enter client.connect 222.224.192.138:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.ikkunn53.com/rust.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EA
East Asia The server browser lists it under East Asia.

Other

rustmaps
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.