[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Offline EA 222.224.192.138:28030 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] ranks #15,205 on seven-day player hours, #488 in Asia, and sits in the top 70% of all ranked servers.
How busy is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is offline at this count; we last saw it 15 days 13 hours ago.
Lists and tags
What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?
These are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
5 other servers we track publish the same ikkunn53.com hostname as [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], so the same operator most likely runs the group.
Which Rust Population lists and filters include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
These Rust Population lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
An estimate from the force wipe gives [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 8 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
The map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural, made by the game at size 4,000 from seed 130303. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Nothing in [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?
On Windows, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
Currently offline, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was last seen 15 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] located?
By its EA tag, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 222.224.192.138:28030 is where it lives.
Getting in
How do I join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Open the console with F1 in Rust and enter client.connect 222.224.192.138:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.ikkunn53.com/rust.