[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28027 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:53 UTC23d ago | 7 | – | running | 1 |
| Sat 3 Oct, 12:17 UTC25d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 11:27 UTC38d ago | 1 | halved by day 1 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
Seven-day player hours put [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] at #3,083, or #280 in Asia, inside the top 14% of all ranked servers.
How busy is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The count reads 0 players on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], which has 40 slots. Seven days of counting give an average of 1 players and a peak of 6. In the last 48 hours the peak hour came at 06:00 UTC, averaging 2 players.
Tags
What do the server tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] mean?
What the game's server browser reads from [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
5 other servers we track publish the same ikkunn53.com hostname as [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], so the same operator most likely runs the group.
Which Rust Population lists and filters include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
These Rust Population lists include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The busiest point of its recent wipes averaged 3 players. Peak came 46 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 23 days 16 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?
A procedural map of size 4,000 from seed 130303, generated by the game, is in use on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
No gather rate appears in the name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?
On Windows, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run smoothly?
In the last 48 hours, it averaged 59 server fps, with a low of 53. Up to 124,425 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,273 MB. Players feel lag when fps is low and the entity count climbs.
Is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
You will find [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] online now. The uptime it reports suggests a restart roughly 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.
Where is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] located?
The EA tag is how [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. 222.224.192.138:28027 is where it lives.
Getting in
How do I join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Either enter client.connect 222.224.192.138:28027 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.ikkunn53.com/rust.