[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28024 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC27d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] ranks #2,204 on seven-day player hours, #208 in Asia, and sits in the top 10% of all ranked servers.
How busy is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] holds 1 players at the moment, out of 40 slots. Averaged over seven days, it drew 2 players and reached a peak of 12. The busiest hour in the last 48 was 14:00 UTC, when an average of 11 players were on.
Lists and tags
What do the server tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] mean?
These are the tags [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname comes from [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and from 5 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
On Rust Population, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Averaged over recent wipes, 15 players were counted at the busiest point. 18 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Once a month [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 4 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] run?
A custom map of size 4,000 is in use on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and the map file is published, so you can download it here.
What are the rules and settings on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
No gather rate appears in the name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] run?
On Windows, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] run smoothly?
In the last 48 hours, it averaged 57 server fps, with a low of 39. Up to 117,209 entities were present, counting buildings, deployables and everything else. Up to 3,494 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
Right now, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is online. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] located?
With its EA tag, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 222.224.192.138:28024 is where it lives.
Getting in
How do I join [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
Either enter client.connect 222.224.192.138:28024 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.ikkunn53.com/rust.