Rust PopulationField survey · Rust servers
Observing 34,406 players 11,599 servers 2,900 with someone on 67 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 929habitat unknownfirst seen 13 Sep 2026

[US East] Facepunch 6

Online 40.160.19.11:28015 checked 9m ago

official monthly wipes vanilla

Measurements

Players now
9/ 350
= 1 player
3% full
7-day average
10
peak 28
Rank
#929
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

32
wipe-day peak
players, last three wipes

Coming wipes

8d 13h
Thu 5 Nov, 19:00 UTC
FW
36d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 32 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US East] Facepunch 6 rank against other Rust servers?

By player hours over the last seven days, [US East] Facepunch 6 places at #929, within the top 4% of ranked servers.

How busy is [US East] Facepunch 6?

The count reads 9 players on [US East] Facepunch 6, which has 350 slots. We counted an average of 10 players in the past week, with 28 at the busiest. In the last 48 hours the peak hour came at 08:00 UTC, averaging 17 players.

Lists and tags

What do the server tags on [US East] Facepunch 6 mean?

What the game's server browser reads from [US East] Facepunch 6 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): You can join up to 350 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [US East] Facepunch 6?

124 other servers we track publish the same playrust.com hostname as [US East] Facepunch 6, so the same operator most likely runs the group.

Which Rust Population lists and filters include [US East] Facepunch 6?

On Rust Population, [US East] Facepunch 6 is filed under these lists: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Wipe schedule

What does wipe day look like on [US East] Facepunch 6?

Averaged over recent wipes, 32 players were counted at the busiest point. Peak came 26 hours into the latest wipe.

What is the wipe schedule on [US East] Facepunch 6?

Once a month [US East] Facepunch 6 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 12 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [US East] Facepunch 6 run?

The map on [US East] Facepunch 6 is procedural, made by the game at size 4,500 from seed 1547547456. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [US East] Facepunch 6?

No gather rate appears in the name of [US East] Facepunch 6. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US East] Facepunch 6 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [US East] Facepunch 6. The protocol must match for you to join, and Steam updates it for you.

Does [US East] Facepunch 6 run smoothly?

In the last 48 hours, it averaged 232 server fps, with a low of 216. Up to 149,471 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,087 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US East] Facepunch 6 online, and how reliable is it?

You will find [US East] Facepunch 6 online now. The uptime it reports suggests a restart roughly 16 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is [US East] Facepunch 6 located?

Nothing in the tags says where [US East] Facepunch 6 is, but its name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 40.160.19.11:28015 is where it lives.

How to join

How do I join [US East] Facepunch 6?

Open the console with F1 in Rust and enter client.connect 40.160.19.11:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players You can join up to 350 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.