[US East] Facepunch 6
Online 40.160.19.11:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 32 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US East] Facepunch 6 rank against other Rust servers?
By player hours over the last seven days, [US East] Facepunch 6 places at #929, within the top 4% of ranked servers.
How busy is [US East] Facepunch 6?
The count reads 9 players on [US East] Facepunch 6, which has 350 slots. We counted an average of 10 players in the past week, with 28 at the busiest. In the last 48 hours the peak hour came at 08:00 UTC, averaging 17 players.
Lists and tags
What do the server tags on [US East] Facepunch 6 mean?
What the game's server browser reads from [US East] Facepunch 6 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): You can join up to 350 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US East] Facepunch 6?
124 other servers we track publish the same playrust.com hostname as [US East] Facepunch 6, so the same operator most likely runs the group.
Which Rust Population lists and filters include [US East] Facepunch 6?
On Rust Population, [US East] Facepunch 6 is filed under these lists: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Wipe schedule
What does wipe day look like on [US East] Facepunch 6?
Averaged over recent wipes, 32 players were counted at the busiest point. Peak came 26 hours into the latest wipe.
What is the wipe schedule on [US East] Facepunch 6?
Once a month [US East] Facepunch 6 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 12 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [US East] Facepunch 6 run?
The map on [US East] Facepunch 6 is procedural, made by the game at size 4,500 from seed 1547547456. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US East] Facepunch 6?
No gather rate appears in the name of [US East] Facepunch 6. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it in the Official tab in game. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US East] Facepunch 6 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [US East] Facepunch 6. The protocol must match for you to join, and Steam updates it for you.
Does [US East] Facepunch 6 run smoothly?
In the last 48 hours, it averaged 232 server fps, with a low of 216. Up to 149,471 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,087 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US East] Facepunch 6 online, and how reliable is it?
You will find [US East] Facepunch 6 online now. The uptime it reports suggests a restart roughly 16 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is [US East] Facepunch 6 located?
Nothing in the tags says where [US East] Facepunch 6 is, but its name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 40.160.19.11:28015 is where it lives.
How to join
How do I join [US East] Facepunch 6?
Open the console with F1 in Rust and enter client.connect 40.160.19.11:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.