[US] Facepunch Nexus Staging - Red
Offline 51.81.166.171:28016 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 08:18 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] Facepunch Nexus Staging - Red rank against other Rust servers?
By player hours over the last seven days, [US] Facepunch Nexus Staging - Red places at #15,098, within the top 70% of ranked servers.
How busy is [US] Facepunch Nexus Staging - Red?
We have no live count for [US] Facepunch Nexus Staging - Red right now. It was last seen 13 days 15 hours ago.
Tags
What do the server tags on [US] Facepunch Nexus Staging - Red mean?
These are the tags [US] Facepunch Nexus Staging - Red publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166146 (Build): The game build is 166146; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; ^x (Unknown flag): Facepunch does not document this flag. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [US] Facepunch Nexus Staging - Red?
A playrust.com hostname comes from [US] Facepunch Nexus Staging - Red and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [US] Facepunch Nexus Staging - Red?
[US] Facepunch Nexus Staging - Red appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe notes
What does wipe day look like on [US] Facepunch Nexus Staging - Red?
Averaged over recent wipes, 1 players were counted at the busiest point. 10 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US] Facepunch Nexus Staging - Red?
[US] Facepunch Nexus Staging - Red wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 29 days 21 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [US] Facepunch Nexus Staging - Red run?
The map on [US] Facepunch Nexus Staging - Red is procedural, made by the game at size 2,500 from seed 4575464. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US] Facepunch Nexus Staging - Red?
The name tells you nothing about gather rates: [US] Facepunch Nexus Staging - Red states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Rust's own Official tab carries it. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [US] Facepunch Nexus Staging - Red run?
The setup is Rust network protocol 2634 and build 166146 on Windows for [US] Facepunch Nexus Staging - Red. Your game needs the same protocol to join; Steam takes care of updating it.
Is [US] Facepunch Nexus Staging - Red online, and how reliable is it?
Offline at the moment, [US] Facepunch Nexus Staging - Red was last seen 13 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is [US] Facepunch Nexus Staging - Red located?
Nothing in the tags says where [US] Facepunch Nexus Staging - Red is, but its name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.81.166.171:28016.
Getting in
How do I join [US] Facepunch Nexus Staging - Red?
Open the console with F1 in Rust and enter client.connect 51.81.166.171:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.