[EU East] Facepunch 1
Online 57.128.211.28:28020 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 390+60 queue | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU East] Facepunch 1 rank against other Rust servers?
By player hours over the last seven days, [EU East] Facepunch 1 places at #1,175, within the top 5% of ranked servers.
How busy is [EU East] Facepunch 1?
The count reads 7 players on [EU East] Facepunch 1, which has 400 slots. We counted an average of 7 players in the past week, with 23 at the busiest. In the last 48 hours the peak hour came at 17:00 UTC, averaging 15 players.
Lists and tags
What do the server tags on [EU East] Facepunch 1 mean?
What the game's server browser reads from [EU East] Facepunch 1 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc3 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [EU East] Facepunch 1?
The playrust.com hostname that [EU East] Facepunch 1 publishes is shared with 124 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include [EU East] Facepunch 1?
These Rust Population lists include [EU East] Facepunch 1: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe schedule
What does wipe day look like on [EU East] Facepunch 1?
The busiest point of its recent wipes averaged 390 players. 60 more waited in the queue when the crowd peaked 2 hours into the latest wipe.
What is the wipe schedule on [EU East] Facepunch 1?
Once a month [EU East] Facepunch 1 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 4 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [EU East] Facepunch 1 run?
The map on [EU East] Facepunch 1 is procedural, made by the game at size 4,500 from seed 1656653964. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU East] Facepunch 1?
The name tells you nothing about gather rates: [EU East] Facepunch 1 states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Rust's own Official tab carries it. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU East] Facepunch 1 run?
On Windows, [EU East] Facepunch 1 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU East] Facepunch 1 run smoothly?
It ran at 230 server fps on average over the last 48 hours, and never went below 218. Up to 134,445 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,033 MB. Players feel lag when fps is low and the entity count climbs.
Is [EU East] Facepunch 1 online, and how reliable is it?
[EU East] Facepunch 1 is up and running at the moment. The uptime it reports suggests a restart roughly 8 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [EU East] Facepunch 1 located?
The name of [EU East] Facepunch 1 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 57.128.211.28:28020 is where it lives.
How to join
How do I join [EU East] Facepunch 1?
Either enter client.connect 57.128.211.28:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.