Rust PopulationField survey · Rust servers
Observing 69,659 players 11,803 servers 3,689 with someone on 128 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 748habitat unknownfirst seen 13 Sep 2026

[EU East] Facepunch 6

Online 57.128.211.45:28015 checked 8m ago

official monthly wipes vanilla

Measurements

Players now
10/ 300
= 1 player
3% full
7-day average
15
peak 44
Rank
#748
top 3%
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

57
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 57 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU East] Facepunch 6 rank against other Rust servers?

Over the past week it ranks #748 for player hours, which puts [EU East] Facepunch 6 in the top 3% of all ranked servers.

How busy is [EU East] Facepunch 6?

[EU East] Facepunch 6 holds 10 players at the moment, out of 300 slots. We counted an average of 15 players in the past week, with 44 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 26 players.

Lists and tags

What do the server tags on [EU East] Facepunch 6 mean?

What the game's server browser reads from [EU East] Facepunch 6 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [EU East] Facepunch 6?

A playrust.com hostname comes from [EU East] Facepunch 6 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EU East] Facepunch 6?

[EU East] Facepunch 6 appears among the Rust Population lists that follow: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only and it will show up.

Wipe schedule

What does wipe day look like on [EU East] Facepunch 6?

The busiest point of its recent wipes averaged 57 players. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on [EU East] Facepunch 6?

The force wipe is the only wipe [EU East] Facepunch 6 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 4 hours ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does [EU East] Facepunch 6 run?

A procedural map of size 4,500 from seed 1581170764, generated by the game, is in use on [EU East] Facepunch 6. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU East] Facepunch 6?

No gather rate appears in the name of [EU East] Facepunch 6. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The Official tab in Rust lists it. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [EU East] Facepunch 6 run?

On Windows, [EU East] Facepunch 6 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [EU East] Facepunch 6 run smoothly?

In the last 48 hours, it averaged 201 server fps, with a low of 157. The entity count reached 153,012: buildings, deployables and all other objects. Up to 5,816 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [EU East] Facepunch 6 online, and how reliable is it?

Right now, [EU East] Facepunch 6 is online. The uptime it reports suggests a restart roughly 8 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [EU East] Facepunch 6 located?

Nothing in the tags says where [EU East] Facepunch 6 is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 57.128.211.45:28015 is where it lives.

How to join

How do I join [EU East] Facepunch 6?

To connect directly, open Rust's console with F1 and type client.connect 57.128.211.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.