Facepunch Staging Hourly Autowipe | Nav Disabled
Online 57.128.211.49:28023 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:50 UTC17m ago | – | – | – | 0 |
| Thu 29 Oct, 03:04 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 02:19 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 01:34 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 00:49 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 00:05 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 23:19 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 22:34 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 21:49 UTC6h ago | – | – | – | 0 |
| Wed 28 Oct, 21:04 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 20:20 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 19:34 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 16:35 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 15:49 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 15:04 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 14:19 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 13:34 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 12:49 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 12:04 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 11:19 UTC16h ago | – | – | – | 0 |
Quick answers
Player counts
How does Facepunch Staging Hourly Autowipe | Nav Disabled rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts Facepunch Staging Hourly Autowipe | Nav Disabled in the top 69% of all ranked servers.
How busy is Facepunch Staging Hourly Autowipe | Nav Disabled?
The count for Facepunch Staging Hourly Autowipe | Nav Disabled stands at 0 players right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Facepunch Staging Hourly Autowipe | Nav Disabled mean?
What the game's server browser reads from Facepunch Staging Hourly Autowipe | Nav Disabled is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169606 (Build): The game build is 169606; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs Facepunch Staging Hourly Autowipe | Nav Disabled?
124 other servers we track publish the same playrust.com hostname as Facepunch Staging Hourly Autowipe | Nav Disabled, so the same operator most likely runs the group.
Which Rust Population lists and filters include Facepunch Staging Hourly Autowipe | Nav Disabled?
Facepunch Staging Hourly Autowipe | Nav Disabled appears among the Rust Population lists that follow: Official Rust servers, counted. Look for it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.
Wipe notes
What is the wipe schedule on Facepunch Staging Hourly Autowipe | Nav Disabled?
A new world comes every few hours on Facepunch Staging Hourly Autowipe | Nav Disabled, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does Facepunch Staging Hourly Autowipe | Nav Disabled run?
The map on Facepunch Staging Hourly Autowipe | Nav Disabled is procedural, made by the game at size 4,500 from seed 1950174436. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Facepunch Staging Hourly Autowipe | Nav Disabled?
Nothing in Facepunch Staging Hourly Autowipe | Nav Disabled's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Rust's own Official tab carries it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Facepunch Staging Hourly Autowipe | Nav Disabled run?
The setup is Rust network protocol 2635 and build 169606 on Windows for Facepunch Staging Hourly Autowipe | Nav Disabled. Steam updates your game automatically, but you need the same protocol to join.
Does Facepunch Staging Hourly Autowipe | Nav Disabled run smoothly?
In the last 48 hours, it averaged 230 server fps, with a low of 66. The entity count reached 118,000: buildings, deployables and all other objects. Memory use peaked at 2,534 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Facepunch Staging Hourly Autowipe | Nav Disabled online, and how reliable is it?
You will find Facepunch Staging Hourly Autowipe | Nav Disabled online now. Judging by the uptime it reports, the last restart was about 30 minutes ago. Over the last 7 full days, 163 of 168 hours were online, or 97%. It was first seen by Rust Population on 13 September 2026.
Where is Facepunch Staging Hourly Autowipe | Nav Disabled located?
Nothing published by Facepunch Staging Hourly Autowipe | Nav Disabled states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 57.128.211.49:28023.
How to join
How do I join Facepunch Staging Hourly Autowipe | Nav Disabled?
To connect directly, open Rust's console with F1 and type client.connect 57.128.211.49:28023; or press Launch Rust on this page and Steam opens Rust and joins for you.