[EU] Facepunch Ansi Test
Online 79.137.98.155:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:28 UTC21d ago | 0 | – | running | 0 |
| Sat 26 Sep, 04:27 UTC33d ago | 0 | – | 12 days | 0 |
| Tue 22 Sep, 11:13 UTC37d ago | 0 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Facepunch Ansi Test rank against other Rust servers?
Over the past week it ranks #15,318 for player hours, which puts [EU] Facepunch Ansi Test in the top 69% of all ranked servers.
How busy is [EU] Facepunch Ansi Test?
The count for [EU] Facepunch Ansi Test stands at 0 players right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on [EU] Facepunch Ansi Test mean?
What the game's server browser reads from [EU] Facepunch Ansi Test is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169619 (Build): The game build is 169619; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [EU] Facepunch Ansi Test?
The playrust.com hostname that [EU] Facepunch Ansi Test publishes is shared with 124 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include [EU] Facepunch Ansi Test?
On Rust Population, [EU] Facepunch Ansi Test is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.
Wipe notes
What does wipe day look like on [EU] Facepunch Ansi Test?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on [EU] Facepunch Ansi Test?
Once a month [EU] Facepunch Ansi Test wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 33 days 8 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [EU] Facepunch Ansi Test run?
[EU] Facepunch Ansi Test uses a map the game generates, procedural, at size 4,500 with seed 211649. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU] Facepunch Ansi Test?
No gather rate appears in the name of [EU] Facepunch Ansi Test. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The Official tab in Rust lists it. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU] Facepunch Ansi Test run?
Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Ansi Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU] Facepunch Ansi Test run smoothly?
The last 48 hours saw an average of 236 server fps, with 228 as the lowest. Entities peaked at 120,000, including buildings, deployables and everything else. Up to 3,602 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU] Facepunch Ansi Test online, and how reliable is it?
You will find [EU] Facepunch Ansi Test online now. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 22 September 2026.
Where is [EU] Facepunch Ansi Test located?
No region tag comes from [EU] Facepunch Ansi Test, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 79.137.98.155:28015.
How to join
How do I join [EU] Facepunch Ansi Test?
Either enter client.connect 79.137.98.155:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.