[EU] Facepunch Win Test
Offline 148.113.198.75:28020 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Facepunch Win Test rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch Win Test at #15,491, within the top 69% of all ranked servers.
How busy is [EU] Facepunch Win Test?
We have no live count for [EU] Facepunch Win Test right now. It was last seen 41 days 15 hours ago.
Lists and tags
What do the server tags on [EU] Facepunch Win Test mean?
What the game's server browser reads from [EU] Facepunch Win Test is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [EU] Facepunch Win Test?
124 other servers we track publish the same playrust.com hostname as [EU] Facepunch Win Test, so the same operator most likely runs the group.
Which Rust Population lists and filters include [EU] Facepunch Win Test?
These Rust Population lists include [EU] Facepunch Win Test: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe schedule
What is the wipe schedule on [EU] Facepunch Win Test?
Estimated from the force wipe, that is [EU] Facepunch Win Test's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 41 days 17 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] Facepunch Win Test run?
A procedural map of size 4,500 from seed 211649, generated by the game, is in use on [EU] Facepunch Win Test. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU] Facepunch Win Test?
No gather rate appears in the name of [EU] Facepunch Win Test. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Rust's own Official tab carries it. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [EU] Facepunch Win Test run?
On Windows, [EU] Facepunch Win Test runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is [EU] Facepunch Win Test online, and how reliable is it?
Currently offline, [EU] Facepunch Win Test was last seen 41 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.
Where is [EU] Facepunch Win Test located?
Nothing in the tags says where [EU] Facepunch Win Test is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 148.113.198.75:28020.
How to join
How do I join [EU] Facepunch Win Test?
To connect directly, open Rust's console with F1 and type client.connect 148.113.198.75:28020; or press Launch Rust on this page and Steam opens Rust and joins for you.