[US East] Facepunch 2
Online 40.160.19.18:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 21 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US East] Facepunch 2 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch 2 at #964, within the top 4% of all ranked servers.
How busy is [US East] Facepunch 2?
[US East] Facepunch 2 holds 17 players at the moment, out of 400 slots. Averaged over seven days, it drew 10 players and reached a peak of 20. Look at the last 48 hours and 03:00 UTC stands out: it averaged 14 players.
Lists and tags
What do the server tags on [US East] Facepunch 2 mean?
The game's server browser reads the tags [US East] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US East] Facepunch 2?
A playrust.com hostname comes from [US East] Facepunch 2 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [US East] Facepunch 2?
[US East] Facepunch 2 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only and it will show up.
Wipe notes
What does wipe day look like on [US East] Facepunch 2?
Across its recent wipes the busiest crowds averaged 21 players. 47 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US East] Facepunch 2?
[US East] Facepunch 2 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 9 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [US East] Facepunch 2 run?
The map on [US East] Facepunch 2 is procedural, made by the game at size 4,500 from seed 519156865. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US East] Facepunch 2?
No gather rate appears in the name of [US East] Facepunch 2. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it in the Official tab in game. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US East] Facepunch 2 run?
Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch 2 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [US East] Facepunch 2 run smoothly?
The last 48 hours saw an average of 278 server fps, with 246 as the lowest. Up to 145,112 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,687 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US East] Facepunch 2 online, and how reliable is it?
You will find [US East] Facepunch 2 online now. The uptime it reports suggests a restart roughly 13 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is [US East] Facepunch 2 located?
Nothing in the tags says where [US East] Facepunch 2 is, but its name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 40.160.19.18:28015.
How to join
How do I join [US East] Facepunch 2?
Open the console with F1 in Rust and enter client.connect 40.160.19.18:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.