Rust PopulationField survey · Rust servers
Observing 40,217 players 11,645 servers 2,964 with someone on 80 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 964habitat unknownfirst seen 13 Sep 2026

[US East] Facepunch 2

Online 40.160.19.18:28015 checked 9m ago

official monthly wipes vanilla

Measurements

Players now
17/ 400
= 1 player
4% full
7-day average
10
peak 20
Rank
#964
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

21
wipe-day peak
players, last three wipes

Coming wipes

8d 16h
Thu 5 Nov, 19:00 UTC
FW
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US East] Facepunch 2 rank against other Rust servers?

The last seven days of player hours place [US East] Facepunch 2 at #964, within the top 4% of all ranked servers.

How busy is [US East] Facepunch 2?

[US East] Facepunch 2 holds 17 players at the moment, out of 400 slots. Averaged over seven days, it drew 10 players and reached a peak of 20. Look at the last 48 hours and 03:00 UTC stands out: it averaged 14 players.

Lists and tags

What do the server tags on [US East] Facepunch 2 mean?

The game's server browser reads the tags [US East] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [US East] Facepunch 2?

A playrust.com hostname comes from [US East] Facepunch 2 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [US East] Facepunch 2?

[US East] Facepunch 2 appears among the Rust Population lists that follow: Rust tutorial servers, Official Rust servers, counted, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only and it will show up.

Wipe notes

What does wipe day look like on [US East] Facepunch 2?

Across its recent wipes the busiest crowds averaged 21 players. 47 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [US East] Facepunch 2?

[US East] Facepunch 2 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 9 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [US East] Facepunch 2 run?

The map on [US East] Facepunch 2 is procedural, made by the game at size 4,500 from seed 519156865. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [US East] Facepunch 2?

No gather rate appears in the name of [US East] Facepunch 2. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it in the Official tab in game. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US East] Facepunch 2 run?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch 2 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [US East] Facepunch 2 run smoothly?

The last 48 hours saw an average of 278 server fps, with 246 as the lowest. Up to 145,112 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,687 MB. What players experience as lag comes from low fps and a rising entity count.

Is [US East] Facepunch 2 online, and how reliable is it?

You will find [US East] Facepunch 2 online now. The uptime it reports suggests a restart roughly 13 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is [US East] Facepunch 2 located?

Nothing in the tags says where [US East] Facepunch 2 is, but its name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 40.160.19.18:28015.

How to join

How do I join [US East] Facepunch 2?

Open the console with F1 in Rust and enter client.connect 40.160.19.18:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players The server has 400 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.