[EU East] Facepunch 3
Online 57.128.211.31:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | 63 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU East] Facepunch 3 rank against other Rust servers?
The last seven days of player hours place [EU East] Facepunch 3 at #1,007, within the top 5% of all ranked servers.
How busy is [EU East] Facepunch 3?
Of its 400 slots, [EU East] Facepunch 3 is using 0 right now. Averaged over seven days, it drew 9 players and reached a peak of 27. The busiest hour in the last 48 was 16:00 UTC, when an average of 15 players were on.
Tags
What do the server tags on [EU East] Facepunch 3 mean?
What the game's server browser reads from [EU East] Facepunch 3 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): You can join up to 400 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc3 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [EU East] Facepunch 3?
124 other servers we track publish the same playrust.com hostname as [EU East] Facepunch 3, so the same operator most likely runs the group.
Which Rust Population lists and filters include [EU East] Facepunch 3?
These Rust Population lists include [EU East] Facepunch 3: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe notes
What does wipe day look like on [EU East] Facepunch 3?
The busiest point of its recent wipes averaged 63 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU East] Facepunch 3?
The force wipe is the only wipe [EU East] Facepunch 3 takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 9 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [EU East] Facepunch 3 run?
The map on [EU East] Facepunch 3 is procedural, made by the game at size 4,500 from seed 438275761. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU East] Facepunch 3?
The name tells you nothing about gather rates: [EU East] Facepunch 3 states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The Official tab in Rust lists it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU East] Facepunch 3 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [EU East] Facepunch 3. The protocol must match for you to join, and Steam updates it for you.
Does [EU East] Facepunch 3 run smoothly?
It ran at 231 server fps on average over the last 48 hours, and never went below 198. The entity count reached 146,253: buildings, deployables and all other objects. Up to 6,085 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU East] Facepunch 3 online, and how reliable is it?
[EU East] Facepunch 3 is up and running at the moment. About 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is [EU East] Facepunch 3 located?
Nothing in the tags says where [EU East] Facepunch 3 is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 57.128.211.31:28015.
Getting in
How do I join [EU East] Facepunch 3?
To connect directly, open Rust's console with F1 and type client.connect 57.128.211.31:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.