[EU] Facepunch Small 4
Online 79.137.98.19:28020 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | 25 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Facepunch Small 4 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch Small 4 at #1,278, within the top 6% of all ranked servers.
How busy is [EU] Facepunch Small 4?
The count reads 0 players on [EU] Facepunch Small 4, which has 300 slots. Seven days of counting give an average of 6 players and a peak of 20. In the last 48 hours the peak hour came at 19:00 UTC, averaging 11 players.
Tags
What do the server tags on [EU] Facepunch Small 4 mean?
The game's server browser reads the tags [EU] Facepunch Small 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): You can join up to 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [EU] Facepunch Small 4?
124 other servers we track publish the same playrust.com hostname as [EU] Facepunch Small 4, so the same operator most likely runs the group.
Which Rust Population lists and filters include [EU] Facepunch Small 4?
On Rust Population, [EU] Facepunch Small 4 is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe schedule
What does wipe day look like on [EU] Facepunch Small 4?
Averaged over recent wipes, 25 players were counted at the busiest point. The crowd on the latest wipe peaked 43 hours in.
What is the wipe schedule on [EU] Facepunch Small 4?
Once a month [EU] Facepunch Small 4 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 28 days 6 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] Facepunch Small 4 run?
The map on [EU] Facepunch Small 4 is procedural, made by the game at size 3,750 from seed 168365630. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU] Facepunch Small 4?
The name tells you nothing about gather rates: [EU] Facepunch Small 4 states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Rust's own Official tab carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [EU] Facepunch Small 4 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Small 4 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU] Facepunch Small 4 run smoothly?
The last 48 hours saw an average of 227 server fps, with 196 as the lowest. Entities peaked at 90,198, including buildings, deployables and everything else. The highest memory usage was 4,106 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU] Facepunch Small 4 online, and how reliable is it?
[EU] Facepunch Small 4 is up and running at the moment. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU] Facepunch Small 4 located?
No region tag comes from [EU] Facepunch Small 4, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 79.137.98.19:28020.
How to join
How do I join [EU] Facepunch Small 4?
To connect directly, open Rust's console with F1 and type client.connect 79.137.98.19:28020; or press Launch Rust on this page and Steam opens Rust and joins for you.