Rust PopulationField survey · Rust servers
Observing 69,058 players 11,802 servers 3,653 with someone on 129 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 809habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 11m ago

official monthly wipes vanilla

Measurements

Players now
8/ 350
= 1 player
2% full
7-day average
13
peak 42
Rank
#809
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

345
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 345+75 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Facepunch 10 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 10 at #809, within the top 4% of all ranked servers.

How busy is [EU] Facepunch 10?

The count reads 8 players on [EU] Facepunch 10, which has 350 slots. Averaged over seven days, it drew 13 players and reached a peak of 42. Look at the last 48 hours and 17:00 UTC stands out: it averaged 17 players.

Tags

What do the server tags on [EU] Facepunch 10 mean?

The game's server browser reads the tags [EU] Facepunch 10 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [EU] Facepunch 10?

124 other servers we track publish the same playrust.com hostname as [EU] Facepunch 10, so the same operator most likely runs the group.

Which Rust Population lists and filters include [EU] Facepunch 10?

On Rust Population, [EU] Facepunch 10 is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Wipe schedule

What does wipe day look like on [EU] Facepunch 10?

The busiest point of its recent wipes averaged 345 players. At the peak of the latest wipe, 45 hours in, 75 more were queued.

What is the wipe schedule on [EU] Facepunch 10?

The force wipe is the only wipe [EU] Facepunch 10 takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 4 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [EU] Facepunch 10 run?

The map on [EU] Facepunch 10 is procedural, made by the game at size 4,500 from seed 1657792098. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Facepunch 10?

The name tells you nothing about gather rates: [EU] Facepunch 10 states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it in the Official tab in game. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] Facepunch 10 run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 10 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Facepunch 10 run smoothly?

In the last 48 hours, it averaged 210 server fps, with a low of 183. Entities peaked at 154,523, including buildings, deployables and everything else. Up to 5,954 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [EU] Facepunch 10 online, and how reliable is it?

You will find [EU] Facepunch 10 online now. About 8 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Facepunch 10 located?

No region tag comes from [EU] Facepunch 10, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 79.137.98.5:28015.

Getting in

How do I join [EU] Facepunch 10?

Open the console with F1 in Rust and enter client.connect 79.137.98.5:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players The server has 350 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc2
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.