[EU] Facepunch Large 2
Online 79.137.98.5:28020 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 48 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Facepunch Large 2 rank against other Rust servers?
By player hours over the last seven days, [EU] Facepunch Large 2 places at #1,105, within the top 5% of ranked servers.
How busy is [EU] Facepunch Large 2?
[EU] Facepunch Large 2 holds 5 players at the moment, out of 400 slots. We counted an average of 8 players in the past week, with 22 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 16 players.
Lists and tags
What do the server tags on [EU] Facepunch Large 2 mean?
What the game's server browser reads from [EU] Facepunch Large 2 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server has 400 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc3 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [EU] Facepunch Large 2?
124 other servers we track publish the same playrust.com hostname as [EU] Facepunch Large 2, so the same operator most likely runs the group.
Which Rust Population lists and filters include [EU] Facepunch Large 2?
These Rust Population lists include [EU] Facepunch Large 2: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Wipe schedule
What does wipe day look like on [EU] Facepunch Large 2?
Averaged over recent wipes, 48 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Facepunch Large 2?
[EU] Facepunch Large 2 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [EU] Facepunch Large 2 run?
The map on [EU] Facepunch Large 2 is procedural, made by the game at size 5,000 from seed 507294712. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU] Facepunch Large 2?
The name tells you nothing about gather rates: [EU] Facepunch Large 2 states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The Official tab in Rust lists it. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] Facepunch Large 2 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Large 2 uses. The protocol must match for you to join, and Steam updates it for you.
Does [EU] Facepunch Large 2 run smoothly?
The last 48 hours saw an average of 205 server fps, with 169 as the lowest. Up to 168,689 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,281 MB. What players experience as lag comes from low fps and a rising entity count.
Is [EU] Facepunch Large 2 online, and how reliable is it?
You will find [EU] Facepunch Large 2 online now. The uptime it reports suggests a restart roughly 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU] Facepunch Large 2 located?
No region tag comes from [EU] Facepunch Large 2, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 79.137.98.5:28020.
How to join
How do I join [EU] Facepunch Large 2?
Either enter client.connect 79.137.98.5:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.