Rust PopulationField survey · Rust servers
Observing 46,371 players 11,614 servers 3,033 with someone on 110 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 673habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch 7

Online 79.137.98.6:28015 checked 7m ago

official monthly wipes vanilla

Measurements

Players now
3/ 350
= 1 player
1% full
7-day average
20
peak 61
Rank
#673
top 3%
Last wipe
28d ago
monthly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304008:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

103
wipe-day peak
players, last three wipes

Coming wipes

6d 11h
Thu 5 Nov, 19:00 UTC
FW
34d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 103 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Facepunch 7 rank against other Rust servers?

By player hours over the last seven days, [EU] Facepunch 7 places at #673, within the top 3% of ranked servers.

How busy is [EU] Facepunch 7?

The count reads 3 players on [EU] Facepunch 7, which has 350 slots. Seven days of counting give an average of 20 players and a peak of 61. In the last 48 hours the peak hour came at 18:00 UTC, averaging 28 players.

Tags

What do the server tags on [EU] Facepunch 7 mean?

These are the tags [EU] Facepunch 7 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; sc2 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [EU] Facepunch 7?

The playrust.com hostname that [EU] Facepunch 7 publishes is shared with 124 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include [EU] Facepunch 7?

[EU] Facepunch 7 appears among the Rust Population lists that follow: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Wipe schedule

What does wipe day look like on [EU] Facepunch 7?

Across its recent wipes the busiest crowds averaged 103 players. The crowd on the latest wipe peaked 27 hours in.

What is the wipe schedule on [EU] Facepunch 7?

[EU] Facepunch 7 wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 28 days 13 hours ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does [EU] Facepunch 7 run?

A procedural map of size 4,500 from seed 4936666, generated by the game, is in use on [EU] Facepunch 7. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU] Facepunch 7?

The name tells you nothing about gather rates: [EU] Facepunch 7 states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The Official tab in Rust lists it. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU] Facepunch 7 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [EU] Facepunch 7. Steam updates your game automatically, but you need the same protocol to join.

Does [EU] Facepunch 7 run smoothly?

It ran at 223 server fps on average over the last 48 hours, and never went below 201. Up to 173,221 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,472 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] Facepunch 7 online, and how reliable is it?

You will find [EU] Facepunch 7 online now. The uptime it reports suggests a restart roughly 18 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Facepunch 7 located?

The name of [EU] Facepunch 7 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 79.137.98.6:28015 is where it lives.

How to join

How do I join [EU] Facepunch 7?

Either enter client.connect 79.137.98.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players The server has 350 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Other

sc2
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.