Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,053habitat unknownfirst seen 13 Sep 2026

[EU] Facepunch 16

Online 109.200.194.197:28015 checked 46m ago

official monthly wipes vanilla

Measurements

Players now
6/ 300
= 1 player
2% full
7-day average
9
peak 24
Rank
#1,053
top 5%
Last wipe
28d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304002:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

299
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 299+234 queue – running 103

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Facepunch 16 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 16 at #1,053, within the top 5% of all ranked servers.

How busy is [EU] Facepunch 16?

Of its 300 slots, [EU] Facepunch 16 is using 6 right now. We counted an average of 9 players in the past week, with 24 at the busiest. In the last 48 hours the peak hour came at 18:00 UTC, averaging 22 players.

Tags

What do the server tags on [EU] Facepunch 16 mean?

These are the tags [EU] Facepunch 16 publishes, as read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc3 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [EU] Facepunch 16?

A playrust.com hostname comes from [EU] Facepunch 16 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EU] Facepunch 16?

On Rust Population, [EU] Facepunch 16 is filed under these lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it will show up.

Wipe notes

What does wipe day look like on [EU] Facepunch 16?

Averaged over recent wipes, 299 players were counted at the busiest point. 234 more waited in the queue when the crowd peaked 47 hours into the latest wipe.

What is the wipe schedule on [EU] Facepunch 16?

The force wipe is the only wipe [EU] Facepunch 16 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [EU] Facepunch 16 run?

The map on [EU] Facepunch 16 is procedural, made by the game at size 4,500 from seed 253948282. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU] Facepunch 16?

Nothing in [EU] Facepunch 16's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it in the Official tab in game. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU] Facepunch 16 run?

On Windows, [EU] Facepunch 16 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [EU] Facepunch 16 run smoothly?

In the last 48 hours, it averaged 120 server fps, with a low of 93. Up to 135,262 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,520 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU] Facepunch 16 online, and how reliable is it?

You will find [EU] Facepunch 16 online now. About 18 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Facepunch 16 located?

No region tag comes from [EU] Facepunch 16, but the name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 109.200.194.197:28015.

Getting in

How do I join [EU] Facepunch 16?

To connect directly, open Rust's console with F1 and type client.connect 109.200.194.197:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Other

sc3
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.